The object of this game is simple, create a description of a single room that could be encountered by any PCs who enter it. The room could be located in a dark dank cavern or in a palatial estate. The idea is to put your imagination and skills at descriptive writing to work. Feel free to include hidden items that may not be immediately visible.
Example:
The party has entered a cavern that is home to a small group of feral halflings... the halflings are huddling far back in the shadows and will attack the group should the party move all the way into the cave. The halflings are not a large group, but they are vicious. There are 5 adults and 3 children. All of them will attack from the shadows at once. They have animal intelligence and teeth sharpened to razor points for the tearing of flesh. For weapons, the halflings have naught but sharpened sticks and clubs of deadwood.
Example:
Upon entering the cavern your nose is immediately offended by the stench of offal and something undefinable that smells similar to soured milk. The flickering light of your torch reveals a floor littered with small bones and carcasses of rodents that appear to have been half eaten and discarded rather quickly. The cavern walls are not visible from this distance and you wonder at what else you'll find if you move deeper.
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