This will be a campaign setting brainstorming thread for a distant future game idea.
Premise
The world of Nai is 10 years out from a great cataclysm known as the Shattering. On the fourth day of the fifth month of the year, as the sun flew high above the Seraph mountains, every arcane caster on the planet exploded. Arcane writings began disappearing on the pages they were scribed on. Magic items started withering away to dust. The Holy Patron of Magic, Parallax, quickly traveled to Nai, and thrust his hand into the planet, saving the world from unraveling, but by doing so, the god sacrificed his own existence. Arcane magic was gone forever, and its god along with it.
A decade has passed, and the void left by arcane magic was quickly filled by divine magic and psionics. Kingdoms were quickly overthrown as a dozen theocracies rose within a year. The Mind Mages quickly fell upon the deserted wizard academies, salvaging what was left into great enclaves of psionics. It would be four years before the planet would know a small semblance of peace.
Nai
Nai is a planet ~40% the size of Earth, with a 150 day orbit around its star Melochious. It has one supercontinent, Reru, and a number of island and archipelago nations. Approx 35% of the planet is water. Predominant climate is temperate, with equatorial rain forests and deserts. Mountainous regions occupy 30% of the land mass, 60% lowlands, and the remaining 10% being desert or tundra. Nai has two moons, Teus and Xani in near orbits to each other. Nai's solar system was created by the titan Al-Garba (Fey) as one of it Fey-centric star systems.
Races
Uncommon
Gnome: The second eldest race and ancestor race to Dwarves and Orcs. ~10% of world population.
Elves: The eldest race and ancestor race to humans and halflings. ~5% of world population
Planetouched: Aasimar, teiflings, undines, ifrits, oreads, and sylph are present due to high concentration of low level outsiders. 5% of world population.
Half-Orc: Bastard race deriving from cross ancestor relations (aka, dwarf + halfling = half orc. Elf + gnome = half orc). <5% of world population.
Other races: <5% of world population.
Common
Humans: 30% of world population.
Halflings: 20% of world population.
Orcs: 10% of world population.
Xeph: 10% of world population.
Dwarves: Less populous than gnomes, but their long lives and social tendencies keep them around enough to be considered common. 5% of world population.
Missing
Half elf: Elves cannot breed with anything inside the elf "ancestor tree" other than an elf. Any cross breeding with the gnome tree results in a half orc.
Elan: The secrets of Elan are lost on this world.
Maenad: The scarcity of water larger than a lake or small sea has kept this race from ever developing on Nai.
Premise
The world of Nai is 10 years out from a great cataclysm known as the Shattering. On the fourth day of the fifth month of the year, as the sun flew high above the Seraph mountains, every arcane caster on the planet exploded. Arcane writings began disappearing on the pages they were scribed on. Magic items started withering away to dust. The Holy Patron of Magic, Parallax, quickly traveled to Nai, and thrust his hand into the planet, saving the world from unraveling, but by doing so, the god sacrificed his own existence. Arcane magic was gone forever, and its god along with it.
A decade has passed, and the void left by arcane magic was quickly filled by divine magic and psionics. Kingdoms were quickly overthrown as a dozen theocracies rose within a year. The Mind Mages quickly fell upon the deserted wizard academies, salvaging what was left into great enclaves of psionics. It would be four years before the planet would know a small semblance of peace.
Nai
Nai is a planet ~40% the size of Earth, with a 150 day orbit around its star Melochious. It has one supercontinent, Reru, and a number of island and archipelago nations. Approx 35% of the planet is water. Predominant climate is temperate, with equatorial rain forests and deserts. Mountainous regions occupy 30% of the land mass, 60% lowlands, and the remaining 10% being desert or tundra. Nai has two moons, Teus and Xani in near orbits to each other. Nai's solar system was created by the titan Al-Garba (Fey) as one of it Fey-centric star systems.
Races
Uncommon
Gnome: The second eldest race and ancestor race to Dwarves and Orcs. ~10% of world population.
Elves: The eldest race and ancestor race to humans and halflings. ~5% of world population
Planetouched: Aasimar, teiflings, undines, ifrits, oreads, and sylph are present due to high concentration of low level outsiders. 5% of world population.
Half-Orc: Bastard race deriving from cross ancestor relations (aka, dwarf + halfling = half orc. Elf + gnome = half orc). <5% of world population.
Other races: <5% of world population.
Common
Humans: 30% of world population.
Halflings: 20% of world population.
Orcs: 10% of world population.
Xeph: 10% of world population.
Dwarves: Less populous than gnomes, but their long lives and social tendencies keep them around enough to be considered common. 5% of world population.
Missing
Half elf: Elves cannot breed with anything inside the elf "ancestor tree" other than an elf. Any cross breeding with the gnome tree results in a half orc.
Elan: The secrets of Elan are lost on this world.
Maenad: The scarcity of water larger than a lake or small sea has kept this race from ever developing on Nai.
Comment