Well this is what i got so far, AND I DON'T WANT THIS TO BE A CIV GAME.
the race rules will most likely not be used for the playtest group.
Rising from mortal to Greater God has been completed!
This is if we do a Tech Tree
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And we probably don't want tech to go to far. I'm sry about this but i have to say it, Think Dnd in terms of technology. We focus from slightly above Cave man to current DnD tech. Kind of a mix of Roman, Greek, Egyptian, and all of those ancient civs along with Dnd Tech.
End of Idea
Also for the Races Stats i used Tbloods suggestion along with Xealots, expanding on them a bit more. It kind of covers the tech perspective, not to detailed, but enough to keep it going and give some room to work with.
Thanks to those of you who gave me the basics to make these rules and the ones that are still being made.
the race rules will most likely not be used for the playtest group.
Rising from mortal to Greater God has been completed!
This is if we do a Tech Tree
|
\/
And we probably don't want tech to go to far. I'm sry about this but i have to say it, Think Dnd in terms of technology. We focus from slightly above Cave man to current DnD tech. Kind of a mix of Roman, Greek, Egyptian, and all of those ancient civs along with Dnd Tech.
End of Idea
Also for the Races Stats i used Tbloods suggestion along with Xealots, expanding on them a bit more. It kind of covers the tech perspective, not to detailed, but enough to keep it going and give some room to work with.
Thanks to those of you who gave me the basics to make these rules and the ones that are still being made.
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