Okay I have a question.
How do you make a series of mundane events/tasks seem fun? I am always afraid that I am going to bore a player or two into leaving. For instance, your shingles (Rooftop running) scene.
See now I would have just made it a series of rolls thinking the players were wanting to get to the capture, or non-capture of Trina (The character your players were chasing) Was it all in the module or did you make that info up, and if so, how?
Garrett
How do you make a series of mundane events/tasks seem fun? I am always afraid that I am going to bore a player or two into leaving. For instance, your shingles (Rooftop running) scene.
See now I would have just made it a series of rolls thinking the players were wanting to get to the capture, or non-capture of Trina (The character your players were chasing) Was it all in the module or did you make that info up, and if so, how?
Garrett
Comment